DEVELOPMENT

Patch Notes

Alle veröffentlichten Patch Notes von Rise of Legends in einem eigenen Archiv.

23.10.2026 PATCH NOTES

Server Stability Improvements

Server Stability Improvements Identified and addressed a critical cause of recurring server crashes. Improved passive skill processing during teleports and region transitions. Enhanced protection against memory errors when processing and removing skills. Added safeguards to prevent skill data from being released while still in use. Improved internal synchronization of skill operations. All previous stability improvements remain intact. Note: This update addresses a conf

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22.10.2026 PATCH NOTES

Server Stability – Crash Investigation and Fix

Server Stability – Crash Investigation and Fix We investigated several GameServer crashes and identified an issue involving delayed skill deletion. A potential duplicate skill deletion issue has been corrected. Skills already scheduled for removal are no longer destroyed prematurely by a repeated request. The risk of invalid memory access in this process has been reduced. Existing skill functionality and game balance remain unchanged. Status: The stability fix is currentl

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22.10.2026 PATCH NOTES

Rise of Legends – Patch Notes | Unique Drop Balance, Refining & Double Events

Unique Drop Balance Drop rates have been rebalanced in the following areas: Ice World Lightning World Poison World Chaotic Frontier (all six regions) Changes: Significantly reduced Unique drop rates to provide a more balanced farming experience. The adjusted chance for certain Unique drop entries is now approximately. Additional Unique drops in Ice and Lightning have also been reduced. Normal and Rare weapons and armor remain removed from monster drops in these areas.

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21.10.2026 PATCH NOTES

Rise of Legends – Patch Notes Inventory – Sell All Bug Fixed

Inventory – Sell All Bug Fixed We have addressed an issue with the “Sell All” feature where some items were not sold on the first attempt. Changes: “Sell All” now processes all 125 inventory slots. Items in the bottom rows are no longer skipped. Pressing “Sell All” a second time should no longer be necessary. Locked, unsellable, and quest items remain protected. Selling prices and gold calculations remain unchanged. The fix has been implemented. Final in-game confirmatio

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21.10.2026 PATCH NOTES

Rise of Legends Fixes 3

Server Performance & Stability Optimized monster spawn processing to reduce prolonged server delays. Resource-intensive spawn operations are now distributed across multiple processing steps. Improved internal diagnostics to reduce unnecessary waiting times. Investigated recurring server lag and connection interruptions. Prepared additional improvements for overall GameServer stability. New Automatic Server Security Implemented automated protection against unwanted Window

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21.10.2026 PATCH NOTES

Rise of Legends – Patch Notes Fixes 2

Today, we worked on a wide range of improvements and bug fixes across several game systems. Our main focus was server stability, the Auction House, Chantra Shop, Unique Refining, drop rates, and PvP. Server Performance & Stability Optimized monster spawn processing to reduce prolonged server delays. Resource-intensive spawn operations are now distributed across multiple processing steps. Improved internal diagnostics to reduce unnecessary waiting times. Investigated recurr

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20.10.2026 PATCH NOTES

Title Management, Skill Fixes & Stability Improvements

Today's update brings several improvements to the title management system, along with skill corrections and internal stability enhancements. Title Management – Fixed The “Done” button now works correctly. Titles are unlocked immediately once all requirements have been completed. Relogging is no longer required. Communication between the GameServer, RelayServer, and database has been corrected. Processing and saving completed title quests have been improved. Fixed a datab

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20.10.2026 PATCH NOTES

Rise of Legends – Patch 1.0.7 | Faith Defender & Revin Pet Fixes

Skill Fixes Faith Defender: Fixed an equipment requirement issue that prevented the skill from activating despite displaying its casting animation. Faith Defender: Corrected the equipment requirement from a two-handed weapon to a shield. Faith Defender: Addressed the cause of the missing buff icon and description. Final in-game verification is still pending. Companions Revin Pet: Fixed the missing buff icon. The display has been successfully tested. Stability Improved ser

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19.10.2026 PATCH NOTES

Drop and Inventroy System Fix

Inventory System Improved synchronization between the inventory, client, and GameServer. Fixed issues that could affect inventory behavior during extended farming sessions. Added additional safeguards against duplicate item pickup processing. Drop System Fixed ghost drops where items remained visible on the ground but could no longer be picked up. Improved synchronization when picking up and removing dropped items. Optimized automatic cleanup of expired and orphaned grou

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18.10.2026 PATCH NOTES

Mini Fix

Quests Corrected an issue that blocked quest completion by incorrectly requiring a selectable reward. Quest objectives, the correct NPC, and reward requirements remain validated. Auction House Opening the Sell list now requests your current sale listings again. Existing listings are refreshed without creating duplicate entries.

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18.10.2026 PATCH NOTES

PATCH NOTES – OCTOBER 18, 2026

Drop System – Improvements Improved the management of items dropped on the ground. Improved synchronization when removing picked-up items from the game world. Improved error handling for failed drop registrations. Added additional server logging to help identify issues during extended farming sessions. Auto-Loot – Improvements Increased the maximum number of checked ground items from 64 to 256. Improved detection of valid ground items. Prevented Auto-Loot from repeatedl

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17.10.2026 PATCH NOTES

PATCH NOTES – Battle Square

Battle Square – Boss Respawn Die Respawnzeit aller zehn Battle-Square-Boss-Spawns wurde von 120 auf 60 Minuten reduziert. Bosse sollen nach ihrer Niederlage wieder regulär erscheinen, ohne dass ein Serverneustart erforderlich ist. Battle Square – Crest of Fighting Fehlende Crest of Fighting-Drops bei Battle-Square-Monstern ergänzt. 52 reguläre Monster-Typen erhalten eigenständige Crest-Dropversuche. Die Grundchance beträgt jetzt 12 %, vor weiteren Dropmodifikatoren. Die

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17.10.2026 PATCH NOTES

Rise of Legends Patch Notes Fixes

Poison Realm – Level Adjustment Added automatic level adjustment for Poison Realm. Players above level 90 are temporarily adjusted to level 90 upon entering the area. Original character levels are restored upon leaving. Existing level limits for Ice Realm (80) and Lightning Realm (85) remain unchanged. Battle Square – NPC Improvements Completely revised the Battle Square Manager description. Corrected confusing and mixed-language default texts. Improved the descriptions

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17.10.2026 PATCH NOTES

Rise of Legends Patch Notes Fixes

Stun Protection – Improvement Increased the maximum effective Stun Resistance from 80% to 100%. Updated both the character information display and the server-side stun defense calculation. Characters with 100% Stun Protection can now benefit from their full protection value. Existing enemy Ignore Stun Defense mechanics remain unchanged. AoE Skills – Improved Hit Detection Improved area-of-effect hit detection against monsters. Monster hitboxes are now more accurately con

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17.10.2026 PATCH NOTES

Rise of Legends Patch Notes Bugfixes 2

Inventory & Farming Fixes Fixed an issue with automatic ground-item cleanup. Improved monster drop management during extended farming sessions. Fixed incorrect handling of temporarily locked ground items. Added additional safety checks to item management. Gold Drop Fix Fixed an issue affecting gold drops. Gold is now automatically refunded if a gold drop fails to spawn. Improved detection of failed drop operations. Trading Improvements Added additional safety checks fo

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17.10.2026 PATCH NOTES

Rise of Legends Patch Notes Bugfixes

PvP System Fixed missing database persistence for normal PvP kills and deaths. PvP results are now submitted for permanent database storage. Improved data reliability for the website's PvP rankings. Shrine Battle and Battleground systems remain unaffected. Music & Sound Fixed an issue that could cause background music to overlap. Improved music transitions between areas. Missing soundtrack titles now fall back to their filenames. Music title notifications now also dete

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16.10.2026 PATCH NOTES

Rise of Legends Patch Notes – Refinery Overhaul Update

The Rise of Legends Refinery System has been completely reworked. Alongside new recipes, the main focus was on improving usability and turning the old Refinery interface into a much more convenient recipe-based system. 🔨 Refinery – Completely Reworked New Recipe List Added Available Refinery recipes can now be browsed and selected directly inside the Refinery window. Recipe Search Added The new search function makes it much easier to find specific recipes. New Recipe Filter

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16.10.2026 PATCH NOTES

Rise of Legends – Patch Notes New Features & QoL Update

Refining – Work in Progress The new Refining system is still under development. Several features are already working in testing. The new interface includes a recipe overview, search, and All / HH / Ready filters. Added Auto Fill to automatically insert the required materials and Repeat for repeated crafting. Revised the recipe list layout, labels, and buttons. Further testing and improvements will follow. The final release will only happen once the system is 100% functio

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15.10.2026 PATCH NOTES

Rise of Legends – Patch Notes New Features & Improvements

Chinese & Korean Language Support Added Chinese (zh) and Korean (ko) language support to the game client. The client now recognizes both language codes and loads their corresponding language files. Pet Auto Pickup – Relog Fix Fixed an issue where pets stopped automatically collecting items after relogging. Saved Auto Pickup settings are now automatically restored after logging in. Players should no longer need to manually disable and re-enable Auto Pickup after a relog.

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15.10.2026 PATCH NOTES

Rise of Legends Patch Notes – Chat and Language Beta

Multilingual Chat – Unicode Support Expanded support for international languages in the chat system. Added UTF-8 processing for Chinese, Korean, Russian, and other languages. Improved Unicode input and copy-and-paste functionality. Reworked character encoding issues affecting sent chat messages. Updated text rendering in the chat window and character speech bubbles. Expanded font fallback support for international characters. Improved compatibility with older Windows SD

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15.10.2026 PATCH NOTES

Rise of Legends Patch Notes – QOL/Bugfixes

Monster Corpses & Loot Improvements Reduced monster corpse disappearance time to approximately 2–3 seconds. Ground loot now remains for 30 seconds instead of the previous 120 seconds. Faster corpse cleanup improves farming efficiency and visibility of dropped items. Further investigation into inventory and loot synchronization during extended farming sessions is ongoing. Reinforcement System – No Item Destruction Completely removed item destruction chances when reinforcin

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14.10.2026 PATCH NOTES

Rise of Legends Patch Notes – Battle Ground, PvP & Item Update

🧪 Reinforcement Potions – Stack Size Increased The maximum stack size of the affected Reinforcement Potions has been increased to 9,999. 🏹 Arrows – Increased Stack Size Increased the maximum stack size of regular arrows to 9,999,999. This change applies only to regular arrows. Bolts and other items remain unchanged. 🛡️ PvP – Target Buff & Debuff Display Increased the maximum visible effects on targeted players from 5 to up to 96 buffs and debuffs. Active effects are now displ

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14.10.2026 PATCH NOTES

Rise of Legends Patch Notes – Heaven’s Hell & Lightning World Update

🔥 Heaven’s Hell – Boss Room Stability Improved Fixed another issue when attempting to enter an already occupied Heaven’s Hell boss room. Unsafe processing of the boss-room message could under certain circumstances cause a GameServer crash and has been corrected. Boss-room handling has been further secured so occupied instances are detected and processed correctly. Previous improvements to the boss timer, instance management, teleportation, and boss-room reset system remain fu

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13.10.2026 PATCH NOTES

Rise of Legends Patch Notes – Heaven’s Hell & System Overhaul Update

🔥 Heaven's Hell – Boss Room Fixed issues with the boss room entrance at Blade Storm Mountain. Corrected a Lua issue that could cause a server crash. Improved boss room teleportation and boss timer initialization. Improved party teleport handling for more reliable access to the boss room. 🏛️ Auction House – Reworked Increased the personal auction listing display capacity from 10 to up to 100 items. Auction listings no longer expire after a fixed period and remain available unt

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13.10.2026 PATCH NOTES

Rise of Legends Patch Notes – Reinforcement & Slayer Update

🛠️ Reinforcement System Reworked The Reinforcement System has been further adjusted and rebalanced. Success rates are now based on each item’s maximum reinforcement level. A normal failed attempt reduces the reinforcement level by only one level. The item destruction chance remains at 0% up to and including +9. Starting at +10, destruction chances increase progressively. New destruction rates: +10: 5% +11: 10% +12: 15% +13: 20% +14: 25% +15: 30% +16: 4

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12.10.2026 PATCH NOTES

Rise of Legends – Quality of Life & World Access Update

⚔️ Rise of Legends – Quality of Life & World Access Update✨ Patch Notes v2.27.149 | Gameplay Improvements & New Features Another exciting update for Rise of Legends! This patch focuses on quality-of-life improvements, better Free-to-Play accessibility, and enhanced gameplay across selected regions. 🌀 Roundtrip Passports – Massive Stacking Upgrade All Roundtrip Passport variants now support up to 9,999 items per stack! Stack limits have been synchronized between server and cl

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12.10.2026 PATCH NOTES

Rise of Legends – Major Patch Notes

🔥 Gameplay Improvements, Bug Fixes & Balancing Updates v2.27.145 – v2.27.148 We have prepared a major set of gameplay improvements, bug fixes, and balance adjustments for Rise of Legends! 🏆 Title Manager Improved the title unlocking system. Titles are now unlocked after server confirmation. Addressed an issue where completed titles sometimes required relogging before they could be equipped. ⚔️ Weapon Socket Improvements Removed the weapon destruction penalty for failed soc

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09.10.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.264

Adventurers of Chantra, more improvements have arrived! Over the past two days, we've been working on game stability, monster respawns, combat mechanics, drops, and quality-of-life improvements. ✨ New Features & Improvements 🌍 Multilanguage System (Beta): Added the foundation for 12 supported languages. More translations and text improvements are coming. 🧪 Potion Stacks: Potions can now stack up to 9,999 per inventory slot. 🔒 Item Lock: Items can be protected using Ctrl + C

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08.10.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.278

🛠️ Item Drop Settings Reworked the detection of Unique Armor and Realm Armor. Both armor categories now have independent color settings. Separated visibility settings for Unique Armor and Realm Armor. Improved Realm Armor identification using actual item IDs. 🧪 Potion System Increased the maximum potion stack size from 999 to 9,999. Updated item processing to support the increased stack limit. ⚔️ PvP & Party System Improved damage protection between party members. 🛡️ C

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07.10.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.251

🔒 Item Lock & Inventory Added the new Item Lock System. Items can now be locked and unlocked directly from the inventory. Locked items are protected from accidental:NPC selling deletion ground dropping trading Auction/SalesBox transfer Mailbox transfer Item Lock status persists after relogging. Locked items are marked accordingly in their tooltip. Lock / Unlock has been moved to the former Expand Storage position. Expand Storage has been removed from the normal inventory. 💰

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06.10.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.239

⚒ Reinforcement & Enhancement Several reinforcement and upgrade systems have been improved to make progression more reliable and less frustrating. Reinforcement Higher available reinforcement stages now have a minimum success rate of 50%. Unique Reinforcement A failed Unique Reinforcement can now produce Archondrite. Receiving Archondrite is now correctly treated as a failed reinforcement attempt, not a success. Weapon Enhancement Success rates have been improved to: 100% /

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05.10.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.216

⚔️ Skills & Cast Time The cast-time system has been adjusted. Skills are now executed significantly faster. Combat should feel smoother and more responsive overall. 🧪 Vitality Potion The Vitality Potion cooldown has been corrected. The potion now properly uses the intended 0.5-second cooldown. 🐾 Pet Bag – Stone Stacking An issue with the Pet Bag has been fixed. Looted stones will now correctly stack with matching stones already stored inside the Pet Bag. Players no lon

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04.10.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.216

Chaotic Frontiers – Entry Reworked Forest of Scream, Land of Ice, Dungeon 1F, Dungeon 2F, Forest of Pain and Tower of Despair no longer require a Passport. CF Passports are no longer consumed when entering. The old Passport items have been removed from the normal drop system. Archer – Charge Shot Reworked Charge Shot now deals AoE damage. Range increased to 20 meters. The attack damages enemies within a 4-meter radius around the target. Auction House – Sale Limit Fully Expand

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04.10.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.210

Chaotic Frontiers – Drop System Reworked CF equipment now drops more reliably and has been better balanced. CF equipment now has its own green item and ground color. Classic Unique Rings and Necklaces now use their own gold color. Other Rank 3 Unique items remain red. Unique Distribution in Chaotic Frontiers Adjusted Forest of Scream: Shuta Ring / Karkaen Necklace Land of Ice: Pargon Ring / Darilla Necklace Dungeon 1F: Blode Ring / Biglos Necklace Dungeon 2F: Haul Ring / Guar

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03.10.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.207

Refinery – Heart of Scion Fixed The Heart of Scion now correctly displays: All Elemental Damage +5 Heroic Damage +5 Refinery – Heart of Ashtal Restored The Heart of Ashtal can once again be crafted and correctly provides: All Stats +15 Damage +6 Alternative existing material TIDs are also supported to make both Heart recipes work reliably. Shuta Ring Drop Adjusted The Shuta Ring (Item #5007) now has a 10% base drop chance: from Flame Bears in Old Mine from the intended monste

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03.10.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.200

Please keep in mind that some changes only become active after a server restart. Client-side changes, however, are active immediately after patching. Combat and Skill System Improved Auto-attacks now stop correctly when manually casting a skill, reducing overlapping or broken combat animations. The new Skill Cast Sequence also provides smoother execution of multiple skills in succession. Improved Character Responsiveness Character movement and turning response has been signi

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03.10.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.199

Rank 3 Unique Items – New Color All Rank 3 Unique Items are now displayed completely in red, making them easier to distinguish from other item ranks. Compound Potion Adjusted The duration of Compound Potion (Item 4799) has been increased from 30 minutes to 60 minutes. Daily WCoin Login Bonus Fixed The missing or incorrect description for the Daily WCoin Login Bonus has been restored. Faster Blacksmith Reinforcement The waiting time when reinforcing items at the Blacksmith has

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30.09.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.179

Fixed an issue where returning to Character Select could redirect players back to the server selection screen. In some cases, the character list would then appear empty.

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28.09.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.159

With Patch 1.0.159, several areas of Rise of Legends have once again been improved and expanded. Today's main focus was on events, daily rewards, client/server/source performance optimization, items, and further preparations for launch.

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26.09.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.155

With Patch 1.0.155, we are summarizing the work completed on September 25 and 26, 2026. Over the last two days, numerous areas of Rise of Legends have been expanded, corrected, and prepared for the upcoming server launch.

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25.09.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.138

Lightning World – Teslon Outpost has been turned into a new dedicated farming area. Players can farm the new Lightning Forge Chest from monsters throughout the map.

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21.09.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.88

Over the last four days, we have once again fixed a large number of client and server issues and stabilized several older Archlord systems.

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17.09.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.54

With Patch 1.0.54, several important areas of Rise of Legends have been reworked, expanded, and stabilized. This update focuses on the Chantra Shop, several gameplay fixes, the chat system, the launcher, and overall server and database stability.

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16.09.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.30

With Patch 1.0.30, another major part of the original Archlord game data has been reworked. This update focuses especially on items, item names, descriptions, quest content, and remaining broken or unreadable texts.

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13.09.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.15

With Patch 1.0.15, we have reworked several important areas of Rise of Legends. This update focuses on player information, stability, the user interface, gameplay, and further preparations for upcoming content.

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12.09.2026 PATCH NOTES

Rise of Legends – Patch Notes 1.0.7

With Patch 1.0.7, additional areas of Rise of Legends have been reworked, adjusted, and improved.

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