Rise of Legends – 补丁说明 Fixes 2
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补丁说明

Rise of Legends – Patch Notes Fixes 2

Today, we worked on a wide range of improvements and bug fixes across several game systems. Our main focus was server stability, the Auction House, Chantra Shop, Unique Refining, drop rates, and PvP. Server Performance & Stability Optimized monster spawn processing to reduce prolonged server delays. Resource-intensive spawn operations are now distributed across multiple processing steps. Improved internal diagnostics to reduce unnecessary waiting times. Investigated recurr

Ice, Lightning, Poison & Chaotic Frontier

Ordinary Normal and Rare weapon and armor drops have been removed from monster loot in:

  • Ice World

  • Lightning World

  • Poison World

  • All Chaotic Frontier areas

The following remain unchanged:

  • Unique and Excellent drops

  • Unique accessories

  • Realm equipment

  • Materials, quest items, and event items

  • All other drop percentages

This change is intended to reduce unnecessary ground loot and prevent inventories from filling up too quickly.

Siege War – PvP

  • Adjusted player-targeting permissions for CTRL + Skill during active sieges.

  • Offensive skills are intended to work directly against enemy players without requiring a normal attack first.

  • Members of the same guild remain protected.

  • Gates, throne, eyes, and other siege mechanics remain unchanged.

Level Announcements

  • Added global level-up announcements starting at Level 130.

  • Announcements use the existing notification banner.

Skills & Tooltips

  • Improved incorrect or misleading skill descriptions.

  • Corrected terminology related to Block, Movement Speed, Attack Speed, and other skill attributes.

  • Ethereal Refreshment (Sorcerer): Adjusted HP/MP recovery processing so the effect no longer depends on an additional client packet.