Rise of Legends Patch Notes – QOL/Bugfixes
Monster Corpses & Loot Improvements Reduced monster corpse disappearance time to approximately 2–3 seconds. Ground loot now remains for 30 seconds instead of the previous 120 seconds. Faster corpse cleanup improves farming efficiency and visibility of dropped items. Further investigation into inventory and loot synchronization during extended farming sessions is ongoing. Reinforcement System – No Item Destruction Completely removed item destruction chances when reinforcin
Monster Corpses & Loot Improvements
Reduced monster corpse disappearance time to approximately 2–3 seconds.
Ground loot now remains for 30 seconds instead of the previous 120 seconds.
Faster corpse cleanup improves farming efficiency and visibility of dropped items.
Further investigation into inventory and loot synchronization during extended farming sessions is ongoing.
Reinforcement System – No Item Destruction
Completely removed item destruction chances when reinforcing weapons and armor.
All reinforcement levels now have a 0% destruction chance.
Normal failed attempts still reduce reinforcement by exactly one level.
Existing success rates and attack/defense bonuses remain unchanged.
Rune, socket, and other upgrade systems remain unaffected.
Title System – Instant Update
Improved title synchronization after completing title quests.
The unlocked title list is now refreshed automatically after successful confirmation.
Relogging should no longer be required to equip newly unlocked titles.
Chat System – Copy & Paste
Ctrl+C: Copy text.
Ctrl+V: Paste text.
Ctrl+X: Cut selected text.
Ctrl+A: Select all input text.
Added the ability to copy received chat messages.
Added free text selection using the mouse.
Players can select and copy text across multiple visible chat lines and messages.
Selected text is highlighted and automatically copied to the clipboard when releasing the mouse button.
Existing item links and chat functionality remain preserved.
Weekly Battle Ground – Monster Spawn Rework
Reworked monster spawn handling across Orc, Human, MoonElf, and DragonScion fortresses.
Permanent fortress enemies such as Guard Warrior, Guard Archer, and Guard Wizard remain available at all times.
Special event monsters and boss waves are restricted to active Weekly Battle Ground events.
Fixed an issue where triggered event waves failed to spawn monsters.
Manually started Battle Ground events can now trigger their intended monster waves.
Improved separation between permanent fortress monsters and scheduled event enemies.
Infinity Hunt remains unchanged.
Rise of Legends – The Legend Continues!