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Servermeldingen, evenementen, updates en nieuws uit de wereld van Rise of Legends.

<span data-i18n-skip>Server Stability Improvements</span> PATCHNOTITIES

Server Stability Improvements

Server Stability Improvements Identified and addressed a critical cause of recurring server crashes. Improved passive skill processing during teleports and region transitions. Enhanced protection against memory errors when processing and removing skills. Added safeguards to prevent skill data from being released while still in use. Improved internal synchronization of skill operations. All previous stability improvements remain intact. Note: This update addresses a conf

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<span data-i18n-skip>Server Stability – Crash Investigation and Fix</span> PATCHNOTITIES

Server Stability – Crash Investigation and Fix

Server Stability – Crash Investigation and Fix We investigated several GameServer crashes and identified an issue involving delayed skill deletion. A potential duplicate skill deletion issue has been corrected. Skills already scheduled for removal are no longer destroyed prematurely by a repeated request. The risk of invalid memory access in this process has been reduced. Existing skill functionality and game balance remain unchanged. Status: The stability fix is currentl

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<span data-i18n-skip>Rise of Legends – Patchnotities | Unique Drop Balance, Refining & Double Evenementen</span> PATCHNOTITIES

Rise of Legends – Patch Notes | Unique Drop Balance, Refining & Double Events

Unique Drop Balance Drop rates have been rebalanced in the following areas: Ice World Lightning World Poison World Chaotic Frontier (all six regions) Changes: Significantly reduced Unique drop rates to provide a more balanced farming experience. The adjusted chance for certain Unique drop entries is now approximately. Additional Unique drops in Ice and Lightning have also been reduced. Normal and Rare weapons and armor remain removed from monster drops in these areas.

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<span data-i18n-skip>Rise of Legends – Patchnotities Inventaris – Sell All Bug Fixed</span> PATCHNOTITIES

Rise of Legends – Patch Notes Inventory – Sell All Bug Fixed

Inventory – Sell All Bug Fixed We have addressed an issue with the “Sell All” feature where some items were not sold on the first attempt. Changes: “Sell All” now processes all 125 inventory slots. Items in the bottom rows are no longer skipped. Pressing “Sell All” a second time should no longer be necessary. Locked, unsellable, and quest items remain protected. Selling prices and gold calculations remain unchanged. The fix has been implemented. Final in-game confirmatio

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<span data-i18n-skip>Rise of Legends Fixes 3</span> PATCHNOTITIES

Rise of Legends Fixes 3

Server Performance & Stability Optimized monster spawn processing to reduce prolonged server delays. Resource-intensive spawn operations are now distributed across multiple processing steps. Improved internal diagnostics to reduce unnecessary waiting times. Investigated recurring server lag and connection interruptions. Prepared additional improvements for overall GameServer stability. New Automatic Server Security Implemented automated protection against unwanted Window

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<span data-i18n-skip>Rise of Legends – Patchnotities Fixes 2</span> PATCHNOTITIES

Rise of Legends – Patch Notes Fixes 2

Today, we worked on a wide range of improvements and bug fixes across several game systems. Our main focus was server stability, the Auction House, Chantra Shop, Unique Refining, drop rates, and PvP. Server Performance & Stability Optimized monster spawn processing to reduce prolonged server delays. Resource-intensive spawn operations are now distributed across multiple processing steps. Improved internal diagnostics to reduce unnecessary waiting times. Investigated recurr

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<span data-i18n-skip>Titel Beherenment, Skill Fixes & Stability Improvements</span> PATCHNOTITIES

Title Management, Skill Fixes & Stability Improvements

Today's update brings several improvements to the title management system, along with skill corrections and internal stability enhancements. Title Management – Fixed The “Done” button now works correctly. Titles are unlocked immediately once all requirements have been completed. Relogging is no longer required. Communication between the GameServer, RelayServer, and database has been corrected. Processing and saving completed title quests have been improved. Fixed a datab

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<span data-i18n-skip>Rise of Legends – Patch 1.0.7 | Faith Defender & Revin Pet Fixes</span> PATCHNOTITIES

Rise of Legends – Patch 1.0.7 | Faith Defender & Revin Pet Fixes

Skill Fixes Faith Defender: Fixed an equipment requirement issue that prevented the skill from activating despite displaying its casting animation. Faith Defender: Corrected the equipment requirement from a two-handed weapon to a shield. Faith Defender: Addressed the cause of the missing buff icon and description. Final in-game verification is still pending. Companions Revin Pet: Fixed the missing buff icon. The display has been successfully tested. Stability Improved ser

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<span data-i18n-skip>Drop and Inventroy System Fix</span> PATCHNOTITIES

Drop and Inventroy System Fix

Inventory System Improved synchronization between the inventory, client, and GameServer. Fixed issues that could affect inventory behavior during extended farming sessions. Added additional safeguards against duplicate item pickup processing. Drop System Fixed ghost drops where items remained visible on the ground but could no longer be picked up. Improved synchronization when picking up and removing dropped items. Optimized automatic cleanup of expired and orphaned grou

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