Quest ID29
Minimum Level7
Quest Giver<Safe Keeper> Holly
Turn In To<Safe Keeper> Holly
Next Quest#30
OBJECTIVES

Objectives

1. Find the Marylith's Jar in the tent on the Pioneer's Road.

2. Give the Jar to Safe Keeper Holly in Anchorville.

QUEST DATA

Required Objectives & Items

REWARDS

Rewards

QUEST TEXT

Quest Dialogue

Start

I received a letter saying my good old friends living in the city will be coming to Anchorville after their voyage around the continent. But the port they can bring their ship into is full of Maryliths. I want to oust them somehow, but no one wants to help gamblers. Villagers hate them because they might spoil the village atmosphere. If it is okay with you, I would like you to help me. You will? Thank you. Then I will tell you the first step of my 3-step Plan! Find and bring back <HFFFA7272>Maryliths' Jar<HFFFFFFFF> inside the <HFFFA7272>tent<HFFFFFFFF> of Marylith Village on the <HFFFA7272>Pioneer's Road<HFFFFFFFF>.

Progress

Don't ignore my perfect three-step Plan! Just do what I say, and bring back <HFFFA7272>Maryliths' Jar<HFFFFFFFF> from inside the <HFFFA7272>tent<HFFFFFFFF> in Marylith village on the <HFFFA7272>Pioneer's Road<HFFFFFFFF>.

Completion

Ah yes, this is it. This is Maryliths' Jar. It is not what I expected.
I heard that Marylith holds this thing sacred. I don't know why because no one in this village knows much about Maryliths. Well, thank you for your efforts.
What? You want to know why Marylith regard this jar so highly? I don't know.